Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!wuarchive!usc!apple!agate!darkstar!ucscb.UCSC.EDU!unknown From: unknown@ucscb.ucsc.edu (The Unknown User) Newsgroups: comp.sys.apple2 Subject: D&D/Wizardry/Ultima-ish games for Apple II with auto-mapping Message-ID: <6513@darkstar.ucsc.edu> Date: 1 Sep 90 06:26:00 GMT Sender: usenet@darkstar.ucsc.edu Organization: University of California, Santa Cruz; Open Access Computing Lines: 28 This is part of an article I recently posted to rec.games.misc. I should have cross-posted it here but I didn't think of it at the time. [The article I posted there also had all the info about writing to Origin in case there happened to be people ot read rec.games.misc who have Apples but don't read this group] Enough rambling.. Does anyone know of any D&D type games (i.e. in the genre of Wizardry and Ultima) for the Apple II series that either auto-map or require no mapping for some other reason? I like Wizardry and Ultima, I just really dislike the boring mapping.. If there are any Apple IIGS specific games of this kind it would be even better, but if there were any I'd most likely know of them already. The only one I can think of is Dark Designs I, a game very much like Wizardry which came on a SoftDisk GS. It had a portion of the screen where it showed the portion of the map you were in and detailed any places you'd already been through. If they're non-GS specific I'd like to know about them too. Thank you very much. -- / Apple II(GS) Forever! unknown@ucscb.ucsc.edu \ \ Computer engineering student seeking a job. /