Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!uvm-gen!emerson From: emerson@uvm-gen.UUCP (Tree,,,) Newsgroups: comp.sys.mac.programmer Subject: Re: The "infamous" OK button Message-ID: <1630@uvm-gen.UUCP> Date: 30 Aug 90 18:41:53 GMT References: <2093@krafla.rhi.hi.is> Sender: news@uvm-gen.UUCP Organization: EMBA Computer Facility, Univ. of Vermont, Burlington. Lines: 47 From article <2093@krafla.rhi.hi.is>, by aries@rhi.hi.is (Reynir Hugason): > > Hi don't take this too seriously but, Ok, I won't. 8-) > here's a deep question for Apple's "Emotional Engineers" :-) I'm not one, but I'll give it a shot. > Why on heaven and earth does there always have to be a blasted OK button in > every error dialog. What precisly is so very much "OK" about: "Your hard-disk > is full (OK), or "This disk is damaged; consequently, unusable (OK)," both of > which are quite definatly not OK! Unless this "OK" is some defused version of > the original word, meaning acknowledged or something like that. Wouldn't it > be better to (a) include a button with some very "heavy" swearing, or > (b) include two buttons one which says "OK" and another which says "NOT OK" > both of which accomplish the same thing (just to make a point :-)). The OK is used to tell the application (or system, or whatever) that you have seen the dialog and you acknowledge that it was there. Now, a recent Human Interface Note (Number 10, I think, tho I'm not positive) states that if at all possible, the "OK" button (or accept button, if you prefer) be named in a way that makes sense to the dialog. So, in your case, something like: +--------------------------------------------------------+ | Spiffy Your hard-disk is full, so you can't save | | Icon the 100 page report/program/whatever you | | have been working on for the last 8 hours. | | | | ( OH SH*T ) | +--------------------------------------------------------+ Might be acceptable. I suppose it is up to the individual designer of the application. > Mimir (aries@rhi.hi.is) > /// Never put of till to-morrow the fun you can have to-day. > - Huxley's BNWian motto. Tom +----------------------------------------------------------------------+ | The three most dangerous things in the | | | world are a programmer with a soldering | Tom Emerson | | iron, a hardware guy with a software | emerson@griffin.uvm.edu | | patch, and a user with an idea. | | +----------------------------------------------------------------------+