Xref: utzoo comp.windows.ms:4714 rec.games.misc:11066 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!usc!apple!vsi1!hsv3!jls From: jls@hsv3.UUCP (James Seidman) Newsgroups: comp.windows.ms,rec.games.misc Subject: Balance of Power and Windows 3.0 Message-ID: <4153@hsv3.UUCP> Date: 29 Aug 90 20:38:53 GMT Reply-To: jls@headland.UUCP (James Seidman) Distribution: na Organization: Video Seven / Headland Technology Lines: 9 I was wondering if anybody had tried running Balance of Power under Windows 3.0, in any of the windows modes. (I know it was written for 1.X, so I wouldn't be surprised if it dies in standard mode.) Does it work at all, and is it as slow as it is with the included run-time version of Windows 1.X? -- Jim Seidman (Drax), the accidental engineer. UUCP: ames!vsi1!headland!jls ARPA: jls%headland.UUCP@ames.nasa.arc.gov