Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!usc!snorkelwacker!bloom-beacon!eru!hagbard!sunic!mcsun!hp4nl!ruuinf!prisma!jan From: jan@prisma.cv.ruu.nl (Jan Buitenhuis) Newsgroups: comp.graphics Subject: Marching Cubes Message-ID: Date: 5 Sep 90 12:14:37 GMT Distribution: comp Organization: University of Utrecht, 3D Computer Vision The Netherlands Lines: 10 I am looking for some more information about the marching cubes algorithm. Are there any other papers or what ever besides this (many times reprinted) paper: Lorensen, W.E. and Cline, H.E. "Marching Cubes: A High Resolution 3D Surface Construction Alogorithm," Computer Graphics, Vol. 21, No. 4, July, 1987, pp. 163-169. Furthermore I am Looking for a PD version of this algorithm. Is there anyone out there who can help? J.Buitenhuis.