Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!sdd.hp.com!decwrl!shelby!agate!eos!eugene From: eugene@eos.UUCP (Eugene Miya) Newsgroups: comp.graphics Subject: Re: Scientific "auralization" -- request for info Message-ID: <7245@eos.UUCP> Date: 12 Sep 90 07:05:03 GMT References: <14366@rouge.usl.edu> <931@dg.dg.com> Reply-To: eugene@eos.UUCP (Eugene Miya) Organization: NASA Ames Research Center, Calif. Lines: 15 We had a Bay Area ACM/SIGGRAPH meeting on sound. I wanted Peter Langston, but we had an interesting talk by M. Blattner (2 yrs? ago) of LLNL on Earcons. A technical report is available from her. Their interest was nuclear reactor control room design and user interfaces (hence the "earcon" parallel to "icon", the proper cognitive parallel to "icon" is "echo"). [Strange Steve must have forgot to post this to comp.parallel.] The problem with sound is that it does not scale easily. It is more of an artifact (curosity) rather than real data: such as the Voyager radio astronomy data or examples like working in a machine room and hearing relays or disk arms move in unison. --e.n. miya, NASA Ames Research Center, eugene@eos.arc.nasa.gov {uunet,mailrus,most gateways}!ames!eugene