Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!zephyr.ens.tek.com!videovax!dougs From: dougs@videovax.tv.tek.com (Doug Stevens) Newsgroups: comp.os.msdos.programmer Subject: Re: Overlays, how is it done and can it be done with TC? Message-ID: <6047@videovax.tv.tek.com> Date: 5 Sep 90 16:32:46 GMT References: <702@marvin.moncam.co.uk> <699@jeff.megatek.uucp> Distribution: comp.sys.ibm.pc.programmer Organization: Tektronix TV Measurement Systems, Beaverton OR Lines: 12 In article <699@jeff.megatek.uucp>, hollen@megatek.UUCP (Dion Hollenbeck) writes: > Most of the suggestions have been to go to TC++, which might be fine > for some, but some of us do not want to deal with C++, nor do we > need to pay $$ more to get features we do not want or need ... > I would make the move to TC++ even if you don't immediately want support of C++. The improvement in the entire environment alone is well worth the money. And then, when you finally do want object support, you'll already have a familiar environment and fast compiler. -- A biased but VERY satisfied Turbo-C++ user --