Path: utzoo!attcan!uunet!samsung!usc!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!pikes!mercury.cair.du.edu!isis!nyx!bscott From: bscott@nyx.UUCP (Ben Scott) Newsgroups: comp.sys.amiga.games Subject: Re: F-18 INTERCEPTOR Summary: Sink the sub Message-ID: <2042@nyx.UUCP> Date: 6 Sep 90 08:52:02 GMT References: <358@shrike.AUSTIN.LOCKHEED.COM> <1990Sep2.205627.13310@msuinfo.cl.msu.edu> Reply-To: bscott@nyx.UUCP (Ben Scott) Organization: Public Access Unix - University of Denver Lines: 45 In article <1990Sep2.205627.13310@msuinfo.cl.msu.edu> paulg@frith.uucp (Gregory R Paul) writes: >In article <358@shrike.AUSTIN.LOCKHEED.COM> vervalin@AUSTIN.LOCKHEED.COM (Paul Vervalin) writes: >>Does anybody know if its possible to sink the submarine in mission 6 of >>F-18 Interceptor. And, if it is possible how do you do it? I have owned > > The game was really quite bad about this whole thing. I played it a long >time trying to figure out how to sink it (even went so far as to land on >the sub without arrestor-hook -- yes, it was quite insane -- and pummel Difficult, but not insane - the worst that can happen is that the game will call you a rookie and remind you that jet fighters are not plants. >the conning tower). After a little more work I came to the realization >that all you have to do it hit the sub with a single missle. Then you >return to your carrier and the game will end (no scenes of sub sinking or >anything). It really was anticlimatic. Actually you have to shoot down at least 3 planes as well (in my experience) to get the mission completed. This gets extremely tricky after 3 or 4 times through when they only give you 1 or 2 planes. (I've noticed that if you play the missions over and over again they get noticably harder) The only workaround I've discovered for that is to make sure you destroy the plane at a high altitude, then follow it down and keep shooting it over and over again. Each time you hit it will give you credit for a kill, and eventually you'll get enough to complete the mission. I still play F-18 (when I play games, which is rare these days) because a little imagination can add a whole lot of life to it. For example, try to challenge yourself in different ways - take out the cruise missile without using the afterburners, or shoot off all your missiles before engaging the first plane and make yourself use the guns, or cut your engines 20 miles from the carrier (at your ceiling) and try to glide to a safe landing. Or hit your ceiling, point straight up, shoot off a missile and then go catch it... (I've never managed this myself - I don't think the game allows for you to be hit by your own weapons) . <<<>>> -- .---------------------------------------------------------------------------. |Ben Scott, professional goof-off and consultant at The Raster Image, Denver| |Amiga UUCP node domain: bscott@vila.denver.co.us Else: bscott@nyx.cs.du.edu| |FIDO point address 1:104/421.2, or call the Arvada 68K BBS at (303)424-9831| |"Don't embarrass us..." "Have I ever?" - Buckaroo Banzai | *AMIGA POWER* | `---------------------------------------------------------------------------'