Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!brunix!brownvm.brown.edu!mjv From: mjv@brownvm.brown.edu (Marshall Vale) Newsgroups: comp.sys.amiga.games Subject: Re: Defeating Lord Chaos (SCATHING SPOILER FLAME) Message-ID: <49358@brunix.UUCP> Date: 7 Sep 90 21:25:16 GMT Sender: news@brunix.UUCP Organization: Language Resource Center Lines: 27 References:<2932@mindlink.UUCP> <41388@sequent.UUCP> <25282@boulder.Colorado.EDU> <25405@boulder.Colorado.EDU> In article wulfgar@shadow.UUCP (Wulfgar (Tribe of the Elk)) writes: > >In article <49126@brunix.UUCP> mjv@brownvm.brown.edu (Marshall Vale) writes: > > Dragonspit could also shoot really powerful fireballs. Unfortunately > >they would run out after awhile. > Not in my version Hmmm.... Well you have me stumped about the DragonSpit. I have the ST version of DM (its also version 1.0 which supposedly has a few bugs in it) and DragonSpit let invoke quite a few fireballs. > Many but NOT the ones I listed. I HAVE checked. Is it possible I have an > older version? When did you get yours. I got it about six months after it > came out. Which ones did you list again? (e-mail me if you want, my brain is getting old :-) Don't forget that there are many hidden things in DM. Some objects may interact with the game via hidden means so keep that in mind. I should have all the objects in the game so I'll see if they do anything for me if you'd like. Marshall --mjv@brownvm.brown.edu