Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!swrinde!ucsd!nosc!crash!pro-graphics.cts.com!pierre From: pierre@pro-graphics.cts.com (Pierre Altamore) Newsgroups: comp.sys.amiga.hardware Subject: 68040 Message-ID: <4372@crash.cts.com> Date: 12 Sep 90 07:56:04 GMT Sender: root@crash.cts.com Lines: 31 Newsgroups: comp.sys.amiga.hardware On 5 Sep 90 14:04:56 GMT, mt87692@tut.fi (Mikko Tsokkinen) writes: >Excuse me but why do you have to have 68040 in your machine when most of >people are quite happy with 68000. Especially if you allready have A3000. >What to do you with more speed? Compared to price you pay for it (68040 $800). >Just my $0.02. It's painfully obvious that you've never done any sort of 3d rendering and animation with your 'adequate' 68000. Can you imagine waiting 27 hours for your 68000 to render a SINGLE HAM IMAGE? I can and did, it's sucks. Now imagine a 180 frame animation with each image taking 27 hours (no, this I didn't do). That'd be 4860 hours or 202.5 days, for a lousy HAM animation. Now imagine trying that with 24-bit turned on, AHHH! At least with a fast (50MHz GVP) 68030 this can be made somewhat manageable. Assuming GVP's claimed 22x speedup is accurate the above animation could be finished in 220 hours or 9 days. Much more reasonable. A 25MHz 68040 would reduce this even more, perhaps even halving it. 'Most People' aren't computer animators, and the Amiga has a large group of non-most people users. btw - I was the infamously slow Sculpt. UUCP: crash!pro-graphics!pierre | Critical Mass Software ARPA/DDN: pro-graphics!pierre@nosc.mil | P.O. Box 23 Internet: pierre@pro-graphics.cts.com | Short Hills, NJ 07078