Path: utzoo!utgpu!news-server.csri.toronto.edu!clyde.concordia.ca!mcgill-vision!snorkelwacker!apple!bionet!agate!linus!linus!richard!sokay From: sokay@richard.mitre.org (Steve Okay) Newsgroups: comp.sys.amiga.hardware Subject: Re: 68040 Message-ID: <119902@linus.mitre.org> Date: 12 Sep 90 17:43:41 GMT References: <4372@crash.cts.com> Sender: usenet@linus.mitre.org Reply-To: sokay@richard.mitre.org (PUT YOUR NAME HERE) Organization: The MITRE Corporation, McLean, VA Lines: 42 >On 5 Sep 90 14:04:56 GMT, mt87692@tut.fi (Mikko Tsokkinen) writes: > >>Excuse me but why do you have to have 68040 in your machine when most of >>people are quite happy with 68000. Especially if you allready have A3000. >>What to do you with more speed? Compared to price you pay for it (68040 >$800). >>Just my $0.02. > >It's painfully obvious that you've never done any sort of 3d rendering and >animation with your 'adequate' 68000. Can you imagine waiting 27 hours >for your 68000 to render a SINGLE HAM IMAGE? I can and did, it's sucks. I can!!!...I'm quite used to 27 hour(or longer) waits just to finish a Hi-Res ANIM in Sculpt or a single HAM frame in Turbo Silver. This is mitigated somewhat by the fact that I'm not home for a good 15-18 hours of the day, so I'm only *REALLY* giving up Ami for a few hours in the evening. And when I say give up, I mean it. The machine is so bogged during rendering that it takes 20 seconds or so just to get a response to an "info" or "dir". And forget even running another task. There are so few cycles left that once you've waited 5 minutes for the program to come up, it most likely won't recognize any menu selections or operations. I had to house sit for a few friends for a week a while back and my initial response to being sans computer for 5 days was "Great!...this'll give me a chance to get a Full-Screen version of the Fantek ANIM done!"(130-odd frames in Photo mode in Sculpt 4D). A 68000 is the quickest way to kill any interest you might have in doing decent Ray Tracing or 3D Animation. I have been tempted to give up a number of times out of frustration at waiting, but have still managed to hang in there. > UUCP: crash!pro-graphics!pierre | Critical Mass Software >ARPA/DDN: pro-graphics!pierre@nosc.mil | P.O. Box 23 >Internet: pierre@pro-graphics.cts.com | Short Hills, NJ 07078 ------------- Stephen Okay Technical Aide, The MITRE Corporation OKAY@TAFS.MITRE.ORG &#^$%@&#^%$ Please pardon our line-noise while we change our ~~~WEQ#KHF# .sig to better serve you #$&R@$&$#DGYGEDJHGDSDJHE Disclaimer:I get *MYSELF* in enough trouble with my opinions, Why inflict them on MITRE?