Xref: utzoo rec.games.programmer:2209 comp.sys.amiga.tech:14416 Path: utzoo!utgpu!watserv1!watmath!att!occrsh!uokmax!apple!usc!zaphod.mps.ohio-state.edu!swrinde!ucsd!nosc!crash!pnet01!uzun From: uzun@pnet01.cts.com (Roger Uzun) Newsgroups: rec.games.programmer,comp.sys.amiga.tech Subject: Re: Animation Speed & Redraw Message-ID: <4363@crash.cts.com> Date: 11 Sep 90 23:56:06 GMT Sender: root@crash.cts.com Organization: People-Net [pnet01], El Cajon CA Lines: 9 You get 8 sprites/scanline each sprite is 128 pixels. If you have large objects, just use more sprites side by side -Roger UUCP: {hplabs!hp-sdd ucsd nosc}!crash!pnet01!uzun ARPA: crash!pnet01!uzun@nosc.mil INET: uzun@pnet01.cts.com