Path: utzoo!attcan!uunet!decwrl!sgi!shinobu!odin!texas.esd.sgi.com!robert From: robert@texas.esd.sgi.com (Robert Skinner) Newsgroups: comp.sys.sgi Subject: Re: New IBM Graphics Workstations Message-ID: <1990Sep6.154349.10690@odin.corp.sgi.com> Date: 6 Sep 90 15:43:49 GMT References: <1990Jul25.155350.10192@athena.mit.edu> <17450006@hpfcdj.HP.COM> Sender: news@odin.corp.sgi.com (Net News) Reply-To: robert@sgi.com Organization: Silicon Graphics Inc., Entry Systems Division Lines: 24 In article <17450006@hpfcdj.HP.COM>, kuba@hpfcdj.HP.COM (Kathy Kuba) writes: |> > / hpfcdj:comp.sys.sgi / ciemo@bananaPC.wpd.sgi.com (Dave Ciemiewicz) / 12:10 pm Jul 30, 1990 / |> > |> > > For comparison, SGI says a base IRIS 4D/50 with 8 bit planes does |> > > 140K vectors/sec and 5.5K polygons/sec. An IRIS with GTX graphics is |> > > supposed to do 475K vectors/sec and 100K polygons/sec. |> > |> |> 2D or 3D vectors? |> |> Kathy unlike some other companies nearby, SGI's benchmarks are *always* for *fully transformed and clipped 3D* vectors. Robert Skinner robert@sgi.com Fish, he got a hook in his throat. Fish, he got problems. - Genesis