Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!mips!sgi!shinobu!odin!sgihub!dragon!bananaPC.wpd.sgi.com!ciemo From: ciemo@bananaPC.wpd.sgi.com (Dave Ciemiewicz) Newsgroups: comp.sys.sgi Subject: Re: New IBM Graphics Workstations Message-ID: <1990Sep6.161712.29956@relay.wpd.sgi.com> Date: 6 Sep 90 16:17:12 GMT References: <17450006@hpfcdj.HP.COM> <1990Jul25.155350.10192@athena.mit.edu> Sender: news@relay.wpd.sgi.com ( CNews Account ) Reply-To: ciemo@bananaPC.wpd.sgi.com (Dave Ciemiewicz) Organization: Silicon Graphics, Inc. Lines: 25 In article <17450006@hpfcdj.HP.COM>, kuba@hpfcdj.HP.COM (Kathy Kuba) writes: > > / hpfcdj:comp.sys.sgi / ciemo@bananaPC.wpd.sgi.com (Dave Ciemiewicz) / 12:10 pm Jul 30, 1990 / > > > > > For comparison, SGI says a base IRIS 4D/50 with 8 bit planes does > > > 140K vectors/sec and 5.5K polygons/sec. An IRIS with GTX graphics is > > > supposed to do 475K vectors/sec and 100K polygons/sec. > > > > Don't forget the VGX system's 1M vps and 1M pps. This board uses the GL > > unlike IBM's top-o'-the-line. > > > > > It is not obvious how to compare the figures, however. The IBM > > The graphics performance numbers for the Personal Iris and GT graphics systems > > vps are based on 10 pixel, connected, full 24-bit color, arbitrary orientation > > > > 2D or 3D vectors? > > Kathy 3D, of course. Sorry for the missing detail. --- Ciemo