Xref: utzoo comp.graphics:13172 comp.theory:1011 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!uunet!cos!hqda-ai!media!arthur From: arthur@media.uucp (Art Poley) Newsgroups: comp.graphics,comp.theory Subject: Wanted: Vectorization Algorithm Message-ID: <1990Sep4.222137.16532@media.uucp> Date: 4 Sep 90 22:21:37 GMT Organization: Media Cybernetics, Inc. Lines: 26 I'm trying to find an algorithm that will approximate the outline of an object into a set of line segments. That is, I'd like to create a set of line segments from a set of points such that each line segment represents an approximation of several points of similar degrees of variation. For example: x (e) x (c) x (d) x (b) x x x (a) The above example would be broken up into four line segments (a-to-b, b-to-c), (c-to-d), and (d-to-e). I'd appreciate any help that anyone could give me in this matter. Thanks ahead of time. Art -- Art Poley - Media Cybernetics Phone: (301)495-3305 Internet: arthur%media@uunet.uu.net UUCP: {uunet,hqda-ai}!media!arthur