Path: utzoo!mnetor!tmsoft!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!mips!zaphod.mps.ohio-state.edu!wuarchive!uunet!aplcen!haven!uvaarpa!murdoch!sasha.acc.Virginia.EDU!scl From: scl@sasha.acc.Virginia.EDU (Steve Losen) Newsgroups: comp.windows.x Subject: tvtwm and -geometry -0-0 Message-ID: <1990Sep10.103722@sasha.acc.Virginia.EDU> Date: 10 Sep 90 14:37:22 GMT Sender: news@murdoch.acc.Virginia.EDU Reply-To: scl@sasha.acc.Virginia.EDU (Steve Losen) Organization: University of Virginia Lines: 21 I have noticed that tvtwm places a window in an unexpected place when using the geometry spec "-0-0", for example. The window is always placed in the lower right corner of the "home" position of the viewer. This happens regardless of the virtual desktop size and the actual position of the viewer. I suspect that "-0-0" is being offset from the physical size of the display rather than the size of the virtual desktop. By the time that tvtwm gets the geometry spec, has the "-0-0" already been translated to the actual coordinates or does tvtwm itself interpret "-0-0"? If the latter, I suspect this is a bug in tvtwm. I would expect "-0-0" to place the window in the lower right corner of the virtual desktop. Is the only solution to always use "positive" geometry specs or can this be fixed in tvtwm? I'm at patchlevel 2. -- Steve Losen scl@virginia.edu University of Virginia Academic Computing Center