Path: utzoo!attcan!uunet!decwrl!bacchus.pa.dec.com!news From: pjs@basalt.pa.dec.com (Philip Schneider) Newsgroups: comp.graphics Subject: Re: Arbitrarily-Shaped Light Sources Message-ID: <1990Sep17.175237.12066@wrl.dec.com> Date: 17 Sep 90 17:52:37 GMT Sender: news@wrl.dec.com (News) Followup-To: comp.graphics Organization: DEC Advanced Technology Development, Palo Alto, CA Lines: 38 Steve Hollasch writes : > How do raytracers make light sources out of arbitrary objects? I >thought a while back that one approach would be to find the direction to >the object from the illuminated point, fire a random cone of rays at the >object, and assign some fraction of the object's light to the point for >each unobstructed ray ....... Get in touch with the University of Washington Department of Computer Science. Two or three years ago Dan O'Donnell wrote an M.S. thesis on what he called "solid light sources". (Sorry, my copy is in a box right now, so I don't recall the exact title :-( Real nice work, as I recall, and the resulting pictures were pretty interesting -- one of them featured a coffee mug, with steam rising from it that turned into a glowing "neon sign" light formed into the shape of the word "Espresso" (of course, I'm biased from having worked alongside him at the UW graphics lab :-) -- Philip J. Schneider | pjs@decwrl.dec.com DEC Advanced Technology Development | decwrl!pjs 100 Hamilton Avenue | (415)853-6538 Palo Alto, CA 94301 | (415)386-8232