Path: utzoo!attcan!uunet!tut.cis.ohio-state.edu!ucbvax!ucsd!pacbell.com!pacbell!barn!everexn!roger From: roger@everexn.com (Roger House) Newsgroups: comp.graphics Subject: Re: 3D convex hull algorithms Message-ID: <1990Sep17.193645.4486@everexn.com> Date: 17 Sep 90 19:36:45 GMT References: <16029@thorin.cs.unc.edu> Organization: Everex Systems, Inc. Lines: 19 In <16029@thorin.cs.unc.edu> bergman@alanine.cs.unc.edu (Larry Bergman) writes: >I'm looking for references/implementations >of 3D convex hull algorithms. I'm familiar >with 2D algorithms, but not 3D. I'll >appreciate any pointers. Introduction to Computational Geometry, Preparata and Shamos, Springer-Verlag, NY, 1985 describes a 3d hull algorithm. A real-world implementation of the algorithm in Preparata and Shamos is described by Day, A.M., "The Implementa- tion of an Algorithm to Find the Convex Hull of a Set of Three-Dimensional Points", ACM Transactions on Graphics, vol. 9, no. 1 (Jan. 1990), 105-132. The latter paper is very interesting in that it shows that "[A]s is often the case with geometric algorithms, the original publication tends to give a rather concise strategic outline that emphasizes the complexity analysis but glosses over implementation issues." Roger House