Path: utzoo!utgpu!news-server.csri.toronto.edu!clyde.concordia.ca!mcgill-vision!snorkelwacker!usc!julius.cs.uiuc.edu!wuarchive!cs.utexas.edu!rhwang From: rhwang@cs.utexas.edu (Rwo-Hsi Wang) Newsgroups: comp.realtime Subject: Software primitives for real-time programming languages Message-ID: <12682@cs.utexas.edu> Date: 19 Sep 90 21:58:19 GMT Organization: U. Texas CS Dept., Austin, Texas Lines: 11 Sorry if the following questions have been asked before. Could someone tell me: 1. What kind of software primitives should a language provide in order to be called a (hard) real-time programming language? 2. What are the commonly used real-time programming languages? Thanks for your answers. Rwo-Hsi Wang rhwang@cs.utexas.edu