Path: utzoo!attcan!uunet!cs.utexas.edu!ut-emx!phao172 From: phao172@ut-emx (Randy M. Roberts) Newsgroups: comp.sys.amiga.games Subject: Re: Falcon Counterstrike Message-ID: <37307@ut-emx> Date: 17 Sep 90 23:09:24 GMT References: <264.26F1E6E4@keys.FIDONET.ORG> <36@screamer.csee.usf.edu> Distribution: comp.sys.amiga.games Organization: The University of Texas at Austin; Austin, Texas Lines: 27 In article <36@screamer.csee.usf.edu> stelmack@screamer.csee.usf.edu (Gregory M. Stelmack) writes: | I loved Operation Counterstrike, but could never get my copy to save the map | (both on floppy and on hard-drive). I could also destroy all tanks and all | landing craft, do another mission, launch again, and tanks would be charging | my airfield again (with no landing craft having made it across the lake). Did | I do something wrong? As a result of these problems, I never managed to get | very far into it. | | -- Greg Stelmack | -- Email: stelmack@sol.csee.usf.edu | -- USmail: USF Box 1510, Tampa, FL 33620-1510 | -- Amiga: the only way to compute! I believe that the manual says that Tanks and Landing Craft only stay dead for one turn. There is a list in the manual of how long different things stay dead. If you ask me, I think it makes the game very ungratifying to have to continuously take out the same 'ole tanks. Question: If I blow up both bridges, the trucks, the train, the landing crafts, and the tanks, will the enemy stop resurrecting the damn tanks? Regards, Randy -- Randy M. Roberts phao172@emx.utexas.edu