Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!ucsd!ucbvax!ucdavis!csusac!csuchico.edu!csuchico.edu!mrush From: mrush@csuchico.edu (Matt "C P." Rush) Newsgroups: comp.sys.amiga.hardware Subject: MMU games with Motorola chips Message-ID: <1990Sep14.185419.28320@ecst.csuchico.edu> Date: 14 Sep 90 18:54:19 GMT Sender: news@ecst.csuchico.edu (USENET) Reply-To: mrush@csuchico.edu Organization: California State University, Chico Lines: 28 (OK, this is not DIRECTLY Amiga oriented, but....) I have a question about an MMU on a 680x0 based computer: On a system with Memory Mapped I/O, is it possible to set up the MMU so that USER programs can have ALL addresses go to RAM, yet have the OS still be able to access the magic I/O address? (sort of make ALL I/O through OS calls, and give the USER a completely RAM address space; regardless of whether or not this is PRACTICAL :-) On a more Amiga-oriented note: There's been talk that we may get Virtual Memory in later versions of the OS; will it be possible to have Virtual CHIP Memory? And finally, how do all you ENGINEER-types (like Dave H.) manage to design NEW hardware, AND keep up on everybody ELSES (Intel, IBM, Apple, etc.) new hardware AT THE SAME TIME??? -- Matt *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~* % "Progress is an up-hill battle % mrush@csuchico.edu % % against backwards compatibility." % mrush@cscihp.UUCP % % -- me % % Now: mrush@cscihp.ecst.csuchico.edu % *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~* This is a SCHOOL! Do you think they even CARE about MY opinions?!