Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!mtecv2!al158305 From: al158305@mtecv2.mty.itesm.mx (Gustavo Cordova Avila) Newsgroups: comp.sys.amiga.hardware Subject: Re: MMU games with Motorola chips Message-ID: <2174@mtecv2.mty.itesm.mx> Date: 15 Sep 90 03:00:19 GMT References: <1990Sep14.185419.28320@ecst.csuchico.edu> Organization: Instituto Tecnologico y de Estudios Superiores de Monterrey Lines: 16 mrush@csuchico.edu (Matt "C P." Rush) writes: > On a more Amiga-oriented note: There's been talk that we may get >Virtual Memory in later versions of the OS; will it be possible to have >Virtual CHIP Memory? I really don't think so, the principal behind virtual mem is that when the cpu tries to execute or access any memory that isn't actually in the main core (er, memory) at the moment, the mmu generates an exception that is trapped by the OS, which re-loads the stuff from disk. Now, I do think that video access is MUCH too fast to be able to be swapped in and out from memory/disk, don't you think? :) Gustavo Cordova sig: REAL computers have keyboard garages! :)