Path: utzoo!attcan!utgpu!news-server.csri.toronto.edu!clyde.concordia.ca!uunet!snorkelwacker!apple!motcsd!mcdcup!mcdchg!ddsw1!corpane!sparks From: sparks@corpane.UUCP (John Sparks) Newsgroups: comp.sys.amiga.tech Subject: Re: ULTIMATE GAME PROGRAMMING LANGUAGE? Message-ID: <3170@corpane.UUCP> Date: 13 Sep 90 21:20:23 GMT References: <25439.26e63c42@kuhub.cc.ukans.edu| Organization: Corpane Industries Inc., Louisville, KY Lines: 16 2flnoffend@kuhub.cc.ukans.edu writes: |HELP | I'M TRYING TO START PROGRAMMING GAMES FOR THE AMIGA. I NEED TO KNOW WHAT IS |THE BEST COMPILER FOR ATTEMPTING SUCH A THING, AS WELL AS SUGGESTIONS FOR |READING MATERIAL THAT WILL HELP GET ME STARTED. ANY REPLY WOULD BE GREATLY |APPRECIATED. WELL YOU BETTER NOT USE C. IT DOESN'T LIKE UPPER CASE. BETTER STICK TO BASIC!!! :-D -- John Sparks |D.I.S.K. Public Access Unix System| Multi-User Games, Email sparks@corpane.UUCP |PH: (502) 968-DISK 24Hrs/2400BPS | Usenet, Chatting, =-=-=-=-=-=-=-=-=-=-|7 line Multi-User system. | Downloads & more. A door is what a dog is perpetually on the wrong side of----Ogden Nash