Path: utzoo!attcan!uunet!servio!dalel From: dalel@servio.UUCP (Dale LaFountain) Newsgroups: comp.sys.apple2 Subject: Software "rentals" (was: piracy) Message-ID: <692@servio.UUCP> Date: 17 Sep 90 23:31:54 GMT Lines: 49 Up here in Oregon, there is a chain of stores called the Software Pipeline. They "rent" software for 2-3 days, and cost from $4-$25 each to preview. They used to rent Apple software, but dropped that quite a while ago, and now stick to IBM and Amiga. (I've never seen so many games for one computer in my life! Over 250 titles for VGA IBM! I'd like to see 1/10 that for the GS. There are quite a few games for the GS; however, very few are what I would call "good" games). My question is: Isn't this a blatant example of promoting software piracy? I know that it can be seen as a good way to look at software without going through the hassle of buying and returning unliked software, but the temptation to just copy the program seems very great. I know someone who just bought an IBM clone, and doesn't think twice about installing every game he can on his HD when he rents it, and photocopies the manuals if necessary. The store even sells Copy II PC (they don't rent that one.... I wonder why :). They do, however, have a sign on the glass near the door. It is printed on a 4x6 card and reads "Federal law prohibits reproduction of the electronic media in this store". A real big deterrent, if you notice the sign at all (read sarcasm). I guess it all boils down to trust. Any form of copy protection devised can be broken by a handful of hackers throughout the world, so copy protection isn't the answer. Manuals can be photocopied, and photocopy- proof manuals can be typed into a word processor, so manual protection isn't really the answer either (although it is much more flexible for hard drive owners). People say that games cost too much, and the producers of games say that pirating drives the costs up (both of which are very true). Software companies need to lower their costs, and all of US need to be honest and show our support by buying that low-priced software. Then everyone would be happy. We would have more good games, because increased sales and revenue would promote further development in this area. I'm not saying that this hasn't been happening; I'm just saying that it needs to happen MORE. There will always be some hackers in the world who will crack games only hours after they are released. But the trust needs to start somewhere. But I digress... I know I'm speaking to the wrong crowd here, but I just had to raise my fist. We all have to grow up sometime, and that time was long ago. Sorry to have rambled for so long. Dale LaFountain Please Reply to: prophet@oxy.edu (The return address in the header will be invalid after tomorrow.)