Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!know!zaphod.mps.ohio-state.edu!samsung!uunet!efi!chiu From: chiu@efi.com (Chan Chiu) Newsgroups: comp.windows.ms Subject: Glockenspiel vs. Zortec C++ Message-ID: <1990Sep14.181740.14858@efi.com> Date: 14 Sep 90 18:17:40 GMT Organization: Electronics For Imaging, Inc. Lines: 19 I am beginning to do a major development project. We are going to use C++ on IBM PC windows 3.0. It looks like the only two choices are Glockenspiel and Zortec C++ (Correct me if I am wrong). I really like to hear your opinions/experences on these two products. Specially, I like to know 1, How much is their C++ deviate from standard C++ (e.g. far, near, pascal keyword) ? 2, How do they use "handle" instead of pointer in Windows 3.0 ? 3, How do they work with other tools (Actor, Case:W, Microsoft C, Zortec C, Microsoft SDK) 4, Are they translator or compiler ? Thanks. /Chan