Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!snorkelwacker!bloom-beacon!NEURON.RISC.COM!kbj From: kbj@NEURON.RISC.COM (Ken Johnson) Newsgroups: comp.windows.x Subject: Help!!!! Message-ID: <9009192139.AA29248@neuron.risc.com> Date: 19 Sep 90 21:39:52 GMT Sender: root@athena.mit.edu (Wizard A. Root) Organization: The Internet Lines: 34 I am trying to create an X interface to some compute intensive code I have. I have managed to figure out how to create and use menus and such, however, I am having a bear of a time trying to develop a graphical output for the thing. Can some one help answer my Questions? 1) I have a graphical input mode that is very similar to Xbitmap1.c described in the O'Reilly book on Xt. In fact my goal is cannibalize that code and include it in my stuff. I have successfully gotten it to compile and run in my application but there is a hitch. I would like to have my main menuon the window at all times. The bitmap editor is only to popup when I am in the main input mode. I would like to know how to create another shell for it that has its own resources. Remember, I am trying to use the Xbitmap code as a guide because I don't want to develop all that code myself. So far I have had no luck with this approach. Is there a better way? 2) I will be creating several different windows to display my output data. The data will be 8 bit pixel maps. I think I can manage this. However, I want to have several separate windows on the screen at once so that the application is flexible. This is very similar to the problems I am having with the incorporation of Xbitmap1 into my stuff. 3) Where can I get the file for "The most Frequently asked Questions" BTW I am using the Athena widget set to do this. I believe in doing things the old fashioned way - that is, the hard way. Any help with setting up extra root level windows - or suggestions pointing out other approaches will be greatly appreciated by me and my patient management. Ken Johnson kbj@risc.com