Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!swrinde!ucsd!nosc!crash!pro-party.cts.com!seanc From: seanc@pro-party.cts.com (Sean Cunningham) Newsgroups: comp.sys.amiga Subject: THANK YOU!!!! (was: Re: Animation:JOURNEYMAN) Message-ID: <4565@crash.cts.com> Date: 21 Sep 90 22:36:12 GMT Sender: root@crash.cts.com Lines: 41 In-Reply-To: message from baer@qiclab.uucp Finally, a package I can really USE!!! :') What you just described sounded awesome. Thank you for the information, it sounds like JUST the package I need. I agree, frame-by-frame editing would have been possible (it would have been possible on a 1MB A500) RAM-wise...but not usefull for what we needed. The way the animation was setup, VS3D generated color wireframes which represented the boundries of the objects, grass, road, a fence, etc. Then, we were to use the animated fill option in DPaint3 to go in and fill the road with a pebbly texture, a ditch with a graduated fill, grass, etc. Ok, this would have been fine going frame-by-frame. BUT, we also had to go in and add other effects like dust (it was a collechee (sp) road) and tire-marks. This would have been possible without it being loaded completely, but so tedious that Clayton and I would be in the funny-farm afterwards. Also, the expert witness kept jerking around changing sections of the animation...he didn't realize how much this effected the production cycle, and we were already on a tight time-table. Even up to the day I called to say "sorry..." he didn't know exactly what he wanted. So, from now on, we're going to make sure our clients give us FIRM specs on what they need BEFORE any part of the production starts. I've rambled enough...thanks again for the info. Hopefully I'll be able to get the cash together to get me JMan SOON. Sean PS> Someone can only purchase JMan from HASH direct, correct? //////////////////////////////////////////////////////////////////////////// UUCP: ...!crash!pnet01!pro-party!seanc | ARPA: !crash!pnet01!pro-party!seanc@nosc.mil | " Fanatics have their INET: seanc@pro-party.cts.com | dreams, wherewith they | weave a paradise for RealWorld: Sean Cunningham | a sect. " Voice: (512) 994-1602 PLINK: ce3k* | -Keats | Call C.B.A.U.G. BBS (512) 883-8351 w/SkyPix | B^) VISION GRAPHICS B^) \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\