Xref: utzoo comp.sys.amiga:66664 comp.sys.amiga.tech:14590 comp.sys.amiga.hardware:3661 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!yale!umich!umeecs!dip.eecs.umich.edu!gilgalad From: gilgalad@dip.eecs.umich.edu (Ralph Seguin) Newsgroups: comp.sys.amiga,comp.sys.amiga.tech,comp.sys.amiga.hardware Subject: 24 bit graphics Message-ID: <1990Sep22.222816.28754@zip.eecs.umich.edu> Date: 22 Sep 90 22:28:16 GMT Sender: news@zip.eecs.umich.edu Distribution: na Organization: University of Michigan EECS Dept., Ann Arbor, MI Lines: 32 I think that a large portion of the problem here is that people are expecting some sort of magical solution to appear to give us 24 bit graphics. I do not think that HAME or DCTV are the answer at all, as they are very much a kludge and are CPU intensive. Commodore is obviously aware of what is wanted, and I am sure that they are working quite hard at providing a solution. There is also the seeming fact that people want all of this at the same cost as the normal Amiga box. This is nonsense. If you want 24 bit high resolution graphics, YOU MUST PAY! While it would be nice to have a 32 bit chipset, I think that they are quite a ways off. In any case, I am pleased with the dedication that Commodore has. YAHWITTSD (Yet Another Here's What I Think They Should Do 8-) Someone should produce a 24 bit graphics card (there are quite a few companies doing this right now it would seem): -RISC processor, or 34020 to keep the graphics stuff non-cpu-intensive -large dual port memory -support for NTSC resolutions -support for 8 bpp, 16 bpp, 24 bpp -support for user upgradeable memory to say 16 megs of video memory -support for interlaced and non-interlaced displays (24 bit images are quite large after all) -support for high resolutions with additional memory in the board -say up to 1600x1280 (this would certainly appease quite a few people) - BNC connector, RCA connector and RGB connectors for multiple outputs - software-wise there should only be the device driver stuff, since Commodore is going to take care of the niceties of having Retargetable Graphics.