Xref: utzoo comp.sys.amiga:66747 comp.sys.amiga.tech:14616 comp.sys.amiga.hardware:3690 Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!sun-barr!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!van-bc! From: lphillips@lpami.wimsey.bc.ca (Larry Phillips) Newsgroups: comp.sys.amiga,comp.sys.amiga.tech,comp.sys.amiga.hardware Subject: Re: 24 bit graphics Message-ID: <2019@lpami.wimsey.bc.ca> Date: 22 Sep 90 15:06:46 GMT Lines: 22 Return-Path: To: van-bc!rnews In <1990Sep22.222816.28754@zip.eecs.umich.edu>, gilgalad@dip.eecs.umich.edu (Ralph Seguin) writes: >I think that a large portion of the problem here is that people are >expecting some sort of magical solution to appear to give us >24 bit graphics. I do not think that HAME or DCTV are the answer >at all, as they are very much a kludge and are CPU intensive. Don't know about DCTV, but HAM-E is most definitely NOT CPU intensive. Nor is it billed as 'a magical solution to 24 bit graphics', ie. it is not a solution to hardware independent, full function grphics. It _IS_ a way for those involved in graphics to get capabilities previously unobtainable or very expensive. -larry -- It is not possible to both understand and appreciate Intel CPUs. -D.Wolfskill +-----------------------------------------------------------------------+ | // Larry Phillips | | \X/ lphillips@lpami.wimsey.bc.ca -or- uunet!van-bc!lpami!lphillips | | COMPUSERVE: 76703,4322 -or- 76703.4322@compuserve.com | +-----------------------------------------------------------------------+