Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!rpi!julius.cs.uiuc.edu!apple!bionet!ucselx!crash!pro-graphics.cts.com!bobl From: bobl@pro-graphics.cts.com (Bob Lindabury) Newsgroups: comp.sys.amiga Subject: Re: Animation Programs Message-ID: <4633@crash.cts.com> Date: 25 Sep 90 00:56:19 GMT Sender: root@crash.cts.com Lines: 30 In-Reply-To: message from acota@pro-realm.cts.com I would suggest that you try DeluxePaint III and Disney's The Animation Studio. If you are really into old fashioned animation practices, I would suggest the Disney program as it designed with the traditional animator in mind. (meaning, you draw each and every frame manually). DpaintIII allows you to switch resolutions and to give your brushes motion trajectories (can't really call them paths). DpaintIII is very flexable and affords you both impressive animation capabilities along with useable output to video if you need it. I don't know what resolutions The Animation Studio runs under but I've been told it is Lo-res only. Another reasonable program is MovieSetter. It allows you to have sound bytes added to your animations and all played back in a runtime module via thier movie program. I use DpaintIII almost exclusivly for all my 2D animation chores. If you are producing animations for clients, I would suggest purchasing a few additional animation tools. There are several good tools from Hash and there are even some reasonable tools in the PD that allow you to split, combine and make anims from/to IFF images. -- Bob ______ Pro-Graphics BBS `It's better than a sharp stick in the eye!' ________ UUCP: crash!pro-graphics!bobl | Pro-Graphics: 908/469-0049 ARPA/DDN: pro-graphics!bobl@nosc.mil | America Online: Graphics3d Internet: bobl@pro-graphics.cts.com | CompuServe: RIP _________ ___________ Raven Enterprises 25 Raven Avenue Piscataway, NJ 08854