Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!jcfst From: jcfst@unix.cis.pitt.edu (John C. Fossum) Newsgroups: comp.sys.amiga.games Subject: Re: OK, So what are the BEST Amiga Games Message-ID: <41661@unix.cis.pitt.edu> Date: 25 Sep 90 23:53:59 GMT References: <8064@milton.u.washington.edu> Organization: Univ. of Pittsburgh, Computing & Information Services Lines: 39 In article <8064@milton.u.washington.edu>, jimsa@milton.u.washington.edu (Jim Sather) writes: > > Now that I am getting an Amiga I'd like to hear from you gamers on which > are the best games for it. I put a lot a value on graphics. A game must > have good graphics for me to play it, but it cannot only have graphics it > must have good gameplay also. I suspect that many of you hold the same > opinion. So I'm ready to start building a library of games and would like > to hear from you on what I should get. Please respond via email and if > there is signigicant interest I will post a summary to the net. > > -Jim > jimsa@milton.u.washington.edu One of the most addictive games that I have picked up in the last week is Wings by Cinemaware. The graphics and music soundtracks are outstanding as well. You are a World War I flying ace who has to fight throughout the entire 2 and something years of WWI. A new mission is in store every 3 days or so. You can either strafe infantry, supplies, convies, and/or trains in a neat-looking 3/4 scrolling view; or bomb trains, supply hangars, U-boats, destroyers, aerodromes, and/or planes in overhead bombing runs; or fly in a biplane in a simulator type atmosphere where you are viewing behind the pilots head (which turns to view the closest enemy aircraft) and making patrols for enemy aircraft, escorting bombers, protecting your base, or destroying observation balloons. The simulator part is the most fun. You actually see the different vector- rendered biplanes, monoplanes, and tri-planes that you go against, each with its own iron cross on its rudder. There is ground fire that hinders you (which is also in the other 2 types of flying (3/4 and overhead)) and your skills are increased with every successful mission. A log book, kept by you (but prewritten), describes the events of the day, what the captain has planned for you to do, what the Germans are doing, and other things like "I doubt I'll be home for Christmas"...its like a diary-journal type thing which gets you personally involved in the game, instead of a dull, 100 key presses to take off flight simulator. All controls are by joystick, which are implemented well, and the game has hours upon hours of replayability. My choice for Amiga Game of the Year. -Steve M. Suhy-