Path: utzoo!attcan!uunet!aplcen!uakari.primate.wisc.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!julius.cs.uiuc.edu!psuvax1!psuvm!ims103 From: IMS103@psuvm.psu.edu (Ian Matthew Smith) Newsgroups: comp.sys.apple2 Subject: Re: Amiga Bashers Message-ID: <90267.120412IMS103@psuvm.psu.edu> Date: 24 Sep 90 16:04:12 GMT References: <9009200536.AA27514@apple.com> <15362@yunexus.YorkU.CA> <1990Sep21.225236.26561@ux1.cso.uiuc.edu> <5588@mace.cc.purdue.edu> <1266.26fbd120@desire.wright.edu> Organization: Penn State University Lines: 20 In article <1266.26fbd120@desire.wright.edu>, cse0507@desire.wright.edu says: >What do you mean by different resolutions in different windows? The hardware >controlling the screen normally prevents having more than one resolution >active >at a time. This is probably some hack to get around it, but that seems to >happen a lot on the Amiga. I guess you could simulate it by going into a >higher >resolution mode and then make fat pixels when displaying a lower resolution >graphic in a certain window. All then that would be needed is a way to produce >the usually grater color palette of a low resolution graphic in a higher >resolution mode. The Amiga hardware has the capability of displaying any number of diffrent resolutions at the same time. This is supported by the OS. It take up virtually no CPU time as it is handled by one of the Amiga's cp-processor chips. The Amiga handles virtual "screens" that can have different resolutions or number of colors and can be displayed simultaneously. on the same monitor. Ian Smith