Path: utzoo!attcan!uunet!crdgw1!uakari.primate.wisc.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!julius.cs.uiuc.edu!psuvax1!psuvm!art100 From: ART100@psuvm.psu.edu (Andy Tefft) Newsgroups: comp.sys.apple2 Subject: Re: Tetris and my Apple //e Message-ID: <90268.230213ART100@psuvm.psu.edu> Date: 26 Sep 90 03:02:13 GMT References: <4258@husc6.harvard.edu> Distribution: na Organization: Penn State University Lines: 11 I've had no problems with it whatsoever on my //c. It's a really neat program, and it's about time that a good tetris has been written for the apple II! By the way, the game as distributed has the high score list full... Since my scores were well under 1000 I got out a sector editor and cleared it out. The important sector is track 3, sector 9. The format is pretty easy to figure out. It's the name followed by 3 bytes which represent the score - if the score is, say, 6550 the bytes will be $50 $65 $00 (there are I think 5 bytes actually). I just reset all the scores to 0 :-)