Xref: utzoo rec.games.hack:9781 comp.windows.ms:5537 Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!wuarchive!zaphod.mps.ohio-state.edu!sdd.hp.com!elroy.jpl.nasa.gov!ames!haven!decuac!e2big.mko.dec.com!bacchus.pa.dec.com!decwrl!apple!motcsd!mcdcup!mcdchg!chinet!patrickd From: patrickd@chinet.chi.il.us (Patrick Deupree) Newsgroups: rec.games.hack,comp.windows.ms Subject: Re: nethack and mswindows Message-ID: <1990Aug10.142805.7157@chinet.chi.il.us> Date: 10 Aug 90 14:28:05 GMT References: <1990Aug8.070110.245@brolga.cc.uq.oz.au> Organization: The Whitewater Group, Evanston, IL Lines: 17 In article <1990Aug8.070110.245@brolga.cc.uq.oz.au> ant@brolga.cc.uq.oz.au (Anthony Murdoch) writes: >Has anyone out there thought of makeing a mswindows version of nethack ? >This would be especially great for windows 3 as the program could then >have access to extended memory (no need for overlays). Is anyone interested >in doing the work for this ? I have never used MS C and have never programmed >MS Windows before (I'm just the ideas man here ;-) Hey, if anyone could tell me where to get the source code for the current nethack (and moria while we're at it) I could easily create a Windows version of the program in C. Of course, I would convert all the code to C++. @:) Anyone know where the code is? -- "Organized fandom is composed of a bunch of nitpickers with a thing for trivial pursuit." -Harlan Ellison Patrick Deupree -> patrickd@chinet.chi.il.us