Path: utzoo!utgpu!news-server.csri.toronto.edu!mailrus!cornell!batcomputer!thompson From: thompson@theory.tn.cornell.edu (Steve Thompson) Newsgroups: comp.graphics Subject: PHIGS and smooth shading Message-ID: <1990Oct1.145747.22065@batcomputer.tn.cornell.edu> Date: 1 Oct 90 14:57:47 GMT Sender: thompson@batcomputer.tn.cornell.edu (Steve Thompson) Distribution: usa Organization: Cornell Theory Center Lines: 7 Does anyone out there have any example code that they would care to either post or e-mail me that produces smoothly shaded objects using PHIGS? Try as hard as I might, I can get only flat shading, and it's not very pretty. I'm using VAXstation 3100's (VMS) and DECstation 5000. Thanks! Steve Thompson