Path: utzoo!attcan!uunet!bu.edu!rpi!zaphod.mps.ohio-state.edu!samsung!cs.utexas.edu!rutgers!cbmvax!cbmehq!cbmger!peterk From: peterk@cbmger.UUCP (Peter Kittel GERMANY) Newsgroups: comp.sys.amiga Subject: Re: Programming Languages..? Message-ID: <449@cbmger.UUCP> Date: 27 Sep 90 07:23:38 GMT References: <2042@unsvax.NEVADA.EDU> Reply-To: peterk@cbmger.UUCP (Peter Kittel GERMANY) Organization: Commodore Bueromaschinen GmbH, West Germany Lines: 29 In article <2042@unsvax.NEVADA.EDU> niobium@arrakis.nevada.edu (Christopher W. Carlson) writes: >What, if any, public-domain language compilers exist that are suitable for >the production of Amiga programs, including, but not limited to, graphics >and sound? I have considered PDC, except that it lacks, apparently the >libraries necessary for producing (easily, anyway) the aforementioned G&S >effects that we are looking for. We have also looked into Amiga BASIC, and >dismissed it for its lack of speed. Well, some already know that I'm a Basic fanatic (only using C when it is ABSOLUTELY necessary for speed :-). If you want to spend money then look into the various compilers for Basic: AC/Basic or Hisoft Basic, both compatible to AmigaBasic. And there is that fast GFA Basic that has only one disadvantage in my eyes, it only allows one statement per line (reminds me of Fortran, yuck). >I am well-acquainted with C and Pascal (yuck!) and have a minimal knowledge >of assembly, albeit on an 8088, and my friend is a BASIC wizard. If you're literate with Pascal, how about the next step to Modula 2? There are good implementations for Amiga (at least 3, I think). And one also exists in a PD version on Fish, only moderately stripped down. And C is available in about 3 or 4 dialects as PD (PDC, Sozobon C,...) and there's DICE, the new Matt Dillon version (will become Shareware, I think, Matt?). -- Best regards, Dr. Peter Kittel // E-Mail to \\ Only my personal opinions... Commodore Frankfurt, Germany \X/ {uunet|pyramid|rutgers}!cbmvax!cbmger!peterk