Xref: utzoo comp.sys.amiga:67609 comp.sys.amiga.tech:14793 Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!ub!aquarium!dave From: dave@aquarium.buffalo.ny.us (David R. Tyler) Newsgroups: comp.sys.amiga,comp.sys.amiga.tech Subject: HELP (problems with Scary Gadgets!) Message-ID: Date: 2 Oct 90 04:40:33 GMT Lines: 41 sorry for the play on words, but this gadget thing is driving me nuts! I am defining a screen full of BOOL gadgets, with Intuitext as the main component and a double border, (one border structure chains into another), to allow me to make a "3Dish" effect. My problem is, i want most of these gadgets to be disabled or "GHOSTED" until one of 2 gadgets is selected (that is, i want them disabled until the user decides what he wants to do). I have been setting the Gadget.Flags field to GADGDISABLED (when Created) and then testing for those 2 gadgets (above), when they are selected, it was supposed to UNGHOST all of them, (via OnGadget, and then a RefreshGList)... the wierd thing is, only the BORDERS UNGHOSTED! The Text stayed Ghosted, and you could select any of the gadgets (atleast that much worked!) My Need is, HOW do i get this darn thing to UNGHOST the TEXT!? i have also tried: resetting the GADGDISABLED flag manually and then refreshing. I have also tried removing each gadget, resetting the flag, Adding it back in, and then refreshing. none of these worked either! My Roomie just suggested i might want to make my GadgetWindow a SMARTREFRESH window, but would that affect gadgets????? sorry if i rambled, but i have been at this for hours now, and it's very late here... Hope someone can help... -- David R. Tyler //\\ Tyler33@Snybufva.Bitnet The Amiga Aquarium \\ //==\\ dave@aquarium.buffalo.ny.us \\/ \\MIGA