Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!att!cbnewsm!bunny From: bunny@cbnewsm.att.com (Laura A. Eppright) Newsgroups: comp.sys.amiga.games Subject: Re: It Came from the Desert Summary: help me too! Keywords: help! Message-ID: <1990Sep26.210025.25484@cbnewsm.att.com> Date: 26 Sep 90 21:00:25 GMT References: <42881@sequent.UUCP> Distribution: usa Organization: AT&T QM&E, Union, NJ Lines: 31 In article <42881@sequent.UUCP>, cseaman@sequent.UUCP (Chris "The Bartman" Seaman) writes: > OK, folks, try to be merciful. I noticed a while back some discussion about > some problems with the Desert guru'ing under various circumstances. Well, > at the time I didn't pay much attention, since I didn't own a copy. Now > I do, and I could use some help. > I'm having problems with "It Came From The Desert", too. I have a 3000 (16/50). The game runs fine from the floppy drive under 1.3, but it's slow and requires quite a few disk swaps. I really would prefer to run it from the hard drive instead. Apparently, the game installed properly, but when I run it, it usually freezes up sometime during the opening sequence. Sometimes it works, but the screen is jittery. Once in a great while, the game will run properly. Is this a problem with the 3000? I'm running the game under 1.3. I've tried both fastmem on and fastmem off. Also, I tried both clicking on the HDesert icon, and running "execute hdesert" from the shell, although I don't really think either of these would make a difference. Apparently, I have "assigned" everything properly, as the game does attempt to run. I usually don't get gurus; the game simply freezes up, and the reboot works normally (i.e., does not mention any gurus). If anyone could help me, I would sure appreciate it. Thanks! Laura -- Laura A. Eppright | Yes, I know this message is costing AT&T Technologies, Union, NJ | "hundreds, if not thousands of dollars" att!cbnewsm!bunny | -- so what?