Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!mcsun!hp4nl!sci.kun.nl!Patrick From: Patrick Atoon Newsgroups: comp.sys.amiga.games Subject: Re: Battle Squadron Message-ID: <2247@wn1.sci.kun.nl> Date: 2 Oct 90 15:32:03 GMT References: <37744@eerie.acsu.Buffalo.EDU> <1990Sep27.091151@sardaigne.inria.fr> <3679@leah.Albany.Edu> Sender: root@sci.kun.nl Lines: 25 rb4572@leah.Albany.Edu (Whitesnake) writes: >My friends and I have played Battle Squadron probably hundreds of times, >yet I have never noticed that there is any set pattern of inner levels - >that is, when you "Enter Here", it just picks one at random... at least, >that's what I always thought. Can you enter a SPECIFIC inner level some >way? Thanks. Random???? No no no. Take a good look. The upper level is divided into four separate levels (with an "Enter Here" between them). After you've flown past the fourth upper landscape, you'll find yourself back in the first. Now every upper landscape has it's own "Enter Here" lower landscape with it. That means: after scape 1 on the upper side, if you enter "enter Here", you'll enter in scape 1 of the under world. I think you should have noticed this if you played it HUNDREDS of times. By the way, I think the third underworld (with all those green buildings and ships coming from behind) is the hardest part. Blast 'em! Tricky +--------------------------------------------------------------------------+ | Patrick Atoon | See y'all at Amiga'90 in Koeln (Germany) | | University of Nijmegen | on 8,9,10,11 november. Be there or be square. | | E-mail: ovb10@cs.kun.nl | | +--------------------------------------------------------------------------+