Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!apple!rutgers!cbmvax!jesup From: jesup@cbmvax.commodore.com (Randell Jesup) Newsgroups: comp.sys.amiga.tech Subject: Re: Rastport & Bitmap Message-ID: <14855@cbmvax.commodore.com> Date: 3 Oct 90 22:39:30 GMT References: <2706b243-962comp.sys.amiga.tech@tronsbox.xei.com> Reply-To: jesup@cbmvax.commodore.com (Randell Jesup) Organization: Commodore, West Chester, PA Lines: 14 In article <2706b243-962comp.sys.amiga.tech@tronsbox.xei.com> tron1@tronsbox.xei.com (HIM) writes: > To make the new RastPort I need to make a new BitMap ... can I > just copy the entries of the old_rast->BitMap structure to the > new one , allocate new planes for the planeptr array and be > all set ? IOr does InitBitMap do something special ?? InitBitMap is fairly straightforward currently, but it may not be in the future. For maximum compatibility, I would encourage you to use it if possible. -- Randell Jesup, Keeper of AmigaDos, Commodore Engineering. {uunet|rutgers}!cbmvax!jesup, jesup@cbmvax.cbm.commodore.com BIX: rjesup Common phrase heard at Amiga Devcon '89: "It's in there!"