Path: utzoo!attcan!uunet!wuarchive!zaphod.mps.ohio-state.edu!swrinde!ucsd!ucrmath!rhyde From: rhyde@ucrmath.ucr.edu (randy hyde) Newsgroups: comp.sys.apple2 Subject: Re: Remembering the classics.. (was:Re: Message-ID: <8981@ucrmath.ucr.edu> Date: 30 Sep 90 23:07:09 GMT References: <7261@darkstar.ucsc.edu> <139800029@uxa.cso.uiuc.edu> Organization: University of California, Riverside Lines: 14 Copyrights last for a long time (100 years, I believe). If a company holding a copyright goes belly up, the copyright reverts back to the author. The rights to not revert to the public domain. A couple of years ago I remember some outfit rereleasing some classic Apple II games. Don't think it was much of a commercial success. Compare this to the music industry-- When was the last time a hit from ten years ago made it back onto the charts. OTOH, If the original (or a different programmer redid the work a little, it could become successful in today's market. For example, take Bill Budge's Pinball machine (one of my old favorites) and modify it to work on a GS, to take advantage of GS graphics. That's all. No further modifications. I bet it would still sell well. OTOH, I found it in a discount bin (old Apple II format) for $5 three mo.s ago. Classics, re-released without change, do not seem to do well.