Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!ub!rutgers!cunixf.cc.columbia.edu!cunixb.cc.columbia.edu!stc7 From: stc7@cunixb.cc.columbia.edu (Steven T Chiang) Newsgroups: comp.sys.apple2 Subject: Re: New Games Keywords: space ace, immortals, pipe dreams Message-ID: <1990Oct4.031205.2938@cunixf.cc.columbia.edu> Date: 4 Oct 90 03:12:05 GMT References: <6433@hub.ucsb.edu> <1990Oct3.234353.16073@utstat.uucp> Sender: news@cunixf.cc.columbia.edu (The Daily News) Distribution: comp Organization: Columbia University Lines: 17 When you buy PipeDreams, you will receive both a //e version and a GS specific version.... the GS version is very good, utilizing SHR, and the ensoniq. Scott Patterson (Task Force) did both version for Lucas Films... Space Ace is really good also. The animation is smooth and the sound is great. The game itself is hard to play (very timing dependent). It has all of the rooms that the amiga version has (34). It doesn't save games which is lame, and it isn't HD installable. I heard Dragon's Lair for the gs will also be released soon. The Immortals is excellent. It's from Electronic Arts (long time no see), written by Will Harvey (Zany Golf, Music Construction Set) it's an arcade/ RPG, with the same 3-d perspective as Zany Golf. The graphics are great, the animation is like Battle Chess, and the sound is superb. (what do you expect?)