Path: utzoo!attcan!uunet!ogicse!dali.cs.montana.edu!milton!blake.u.washington.edu!dheid From: dheid@blake.u.washington.edu (David Heid) Newsgroups: comp.sys.dec.micro Subject: Re: Bascomm 7.0 for the Rainbow Message-ID: <8223@milton.u.washington.edu> Date: 27 Sep 90 22:39:40 GMT References: <1990Sep18.181936.4321@Solbourne.COM> <1990Sep21.172327.16426@techbook.com> <1990Sep24.163642.27185@Solbourne.COM> Sender: news@milton.u.washington.edu Organization: University of Washington, Seattle Lines: 28 >In article <1990Sep21.172327.16426@techbook.com> fzsitvay@techbook.com (Frank Zsitvay) writes: >> is there anything i can do to make int 18 work like it does in >>the pc clones?? i'd really like to use bascom on the rainbow, although >>if i can't i could live with the restriction. > >INT 18 on the clones does nothing, at least according to the interrupt >list. It is used by various people for things that I know very little >about (compilers, etc). If you want INT 18 to do the ROM basic thing, >then NO, there is NO WAY to do it now (unless you want to write your >own BASIC). However, there will soon (Real Soon Now) be a program >that will let you run programs that are run programs that want to use >INT 18 for their own evil deeds (I'm using the program now to compile >stuff using Turbo C++). there is a version of the gw-basic compiler available for the rainbow, you might want to ask at glacier peak rainbow or the like for it. it has alot of the functinality of bascom, but is not quite as complete. and I think it even handles graphics too.