Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!mips!dimacs.rutgers.edu!rutgers!cunixf.cc.columbia.edu!cunixd.cc.columbia.edu!jtt From: jtt@cunixd.cc.columbia.edu (James T. Tanis) Newsgroups: comp.sys.mac.programmer Subject: Double-Buffering in QuickDraw Summary: Anyone done it??? Keywords: QuickDraw, buffer, offscreen, DogCow Message-ID: <1990Sep28.073335.30984@cunixf.cc.columbia.edu> Date: 28 Sep 90 07:33:35 GMT Sender: news@cunixf.cc.columbia.edu (The Daily News) Organization: Columbia University Lines: 11 I'm trying to speed up some animation I'm doing, and thought it would be a really neat idea to swap in from an offscreen buffer. Too bad the tech notes say that this does not speed things up. Ah, the joys of a graphics machine... :-) So, then I tried to set the bits in thePort->portBits directly, resulting in improved performance and a spectacular crash... Does anybody have a good solution to this sort of thing? -JT