Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!know!samsung!emory!mephisto!mcnc!decvax.dec.com!ima!mirror!howtek!cory From: cory@howtek.UUCP (Cory Kempf) Newsgroups: comp.sys.mac.programmer Subject: Re: C++/MacApp questions Message-ID: <1543@howtek.UUCP> Date: 3 Oct 90 15:50:07 GMT References: <10594@pt.cs.cmu.edu> Reply-To: cory@howtek.UUCP (Cory Kempf) Organization: Howtek Inc., Hudson, NH Lines: 28 In article <10594@pt.cs.cmu.edu> mkb@rover.ri.cmu.edu (Mike Blackwell) writes: >Is there ANY way to speed things along besides turning on the RAM disk >cache? It looks like most of the time is spent in CFront processing all >those .h files. Will the dump/load mechanism work here, and if so, can you >give me a quick tutorial? load/dump is a godsend!!!! I am also in process of trying to learn MacApp from C++... I got the ETO disk with C++ beta 4 (you need beta 4 to do load/dump). I tried compiling the Nothing program on my IIx... the first time, it was 4-5 minutes. I made a small change (changed the size of the boarder)... compile time dropped to about a minute. To use it, you need to mod your makefile... the release notes explain how, and I don't have them in front of me. Basically you add in a line to compile the headers, and a compiler option will cause this to dump. then all other compiles have an option added to do a load. You also need to add a line to link a .o file that the dump generates. >Why oh why can't I compile in the background? I have gobs of real memory, >and I'd even spring for another disk for swap space. Sigh. Will Sys7 solve >this? You can. Just put MPW in the background. It will keep chugging along. If you want to play in MPW while it is compiling, you need to make a new copy and run two copies of the shell (see the docs for v. 3.1) +C