Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!usc!sdd.hp.com!samsung!munnari.oz.au!uhccux!donald.uhcc.Hawaii.Edu From: whelan@donald.uhcc.Hawaii.Edu (Jerry Whelan) Newsgroups: comp.windows.ms Subject: Color cycling Keywords: background window animation Message-ID: <9616@uhccux.uhcc.Hawaii.Edu> Date: 30 Sep 90 05:47:47 GMT Sender: news@uhccux.uhcc.Hawaii.Edu Organization: Dot in the Deep Blue Sea Lines: 22 There are a number of programs for the X window system that will perform some action in the background (or root) window such as bounce a ball around or 3d wire-traced polyhedron (ico I believe does this). Anyways such programs eat cpu cycles, however a similar program for MS Windows might be interesting. A lot of simple computer animation seqences are actually color cycling (anyone remember the waterfall on the Atari ST?) with no redrawing involved. It seems to me that given a BMP file designed for a color cycling system, one could have a simulated animated root window without placing a particularly large load on the cpu. Has anyone taken a look at this possibility already? What sort of performance delays does cycling a color pallete under MS Windows invoke? Anyone with an SDK wanna try? Anyone have a nice 1024x768x256 picture that color cycling will animate? I figure one would need a 256 color system, otherwise you'd be pretty limited in what you could do. Those of you who have played with fractint have probably seen some really nice color-cycling animation, but I'd hate to have one of those in the background, too hypnotic... -- ------------------------------------------------------------------------------- whelan@ (uhunix.uhcc.hawaii.edu || uhccux.BITNET || nextsrv.wslab.hawaii.edu)