Path: utzoo!attcan!uunet!timbuk!cs.umn.edu!msi.umn.edu!srcsip!uwm.edu!csd4.csd.uwm.edu!markh From: markh@csd4.csd.uwm.edu (Mark William Hopkins) Newsgroups: comp.ai.neural-nets Subject: Re: A neural net who plays chess Message-ID: <6829@uwm.edu> Date: 8 Oct 90 23:58:34 GMT References: <6758@uwm.edu> <62519@iuvax.cs.indiana.edu> Sender: news@uwm.edu Reply-To: markh@csd4.csd.uwm.edu (Mark William Hopkins) Organization: University of Wisconsin-Milwaukee Lines: 8 In article <62519@iuvax.cs.indiana.edu> dave@cogsci.indiana.edu (David Chalmers) writes: >... In fact, your proposal doesn't incorporate any >feedback from wins and losses, so playing games doesn't serve any purpose >at all (except perhaps to confine the training of evaluation to a "reasonable" >portion of position space)... It wasn't made explicit, but the search program (where the rules and winning, losing and draw conditions are stored) provides the feedback to the evaluator.