Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!decwrl!public!eeh From: eeh@public.BTR.COM (Eduardo E. Horvath eeh@btr.com) Newsgroups: comp.sys.amiga Subject: Re: Toaster NOT! shipped Message-ID: <557@public.BTR.COM> Date: 5 Oct 90 20:56:21 GMT References: <32459@nigel.ee.udel.edu> Organization: BTR Public Access UNIX, MtnView CA, Contact: cs@btr.com 415-966-1429 Lines: 23 In article <32459@nigel.ee.udel.edu> S36666WB%ETSUACAD.BITNET@ricevm1.rice.edu (Brian Wright) writes: >Also the paint program to be included >isn't real-time 24 bit, rather it uses a superbitmapped HAM screen to simulate >24 bits and then you have the Toaster render it whenever you wish to check the >results. That's not entirely true; the toaster uses three CRTs, one for the Amiga output, one for the preview screen, and one for the Toaster output. When using Toaster Paint, it appears that a B&W image is generated by the Amiga, on the Amiga screen, and this is displayed on the preview screen with colors overlaying it. You get you 16M colors, but not the ~1000x700 (or whatever) resolution. You also don't seem to suffer from fringing or the computations necessary when working in HAM mode. Really wierd. >||---Brian Wright | / / || >||---s36666wb@etsuacad.etsu.edu | \ \/ / Only Amiga || ========================================================================= Eduardo Horvath eeh@btr.com ..!{decwrl,mips,fernwood}!btr!eeh "Trust me, I know what I'm doing." - Sledge Hammer =========================================================================