Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!wuarchive!psuvax1!rutgers!att!cbnewsd!rios From: rios@cbnewsd.att.com (Michael "Huh?" Rios) Newsgroups: comp.sys.amiga.games Subject: Re: Keef the Thief Summary: strategies, Keef, ouch! Message-ID: <1990Oct4.183755.1811@cbnewsd.att.com> Date: 4 Oct 90 18:37:55 GMT References: <1990Oct2.224352.3528@tc.fluke.COM> Organization: AT&T Lab Bellratories Lines: 19 In article <1990Oct2.224352.3528@tc.fluke.COM>, logden@tc.fluke.COM (Leonard Ogden) writes: > Any early game strategy recommendations? > > logden Yeah, I've beaten this one. Fun game! As far as strategy goes, first rob every house in the city. This'll get you some weapons and cash. Make sure that you disarm every trap successfully; this'll raise your disarming stat (this is also where the save feature comes in handy...). After this, hang around outside town and kill things for a while. You'll pick up skill (and practice at using the combat mode) and some more equipment. If you can get this far, start using cash to play with spells some more, and start exploring the country. Don't forget to make good maps. -- Mike Rios AT&T Secret Police att!ihlpb!mrios I've BEEN to Bettendorf. I'd go gunning for McPike too.