Path: utzoo!attcan!uunet!know!zaphod.mps.ohio-state.edu!wuarchive!psuvax1!rutgers!mcnc!rti!dg-rtp!hunt From: hunt@dg-rtp.rtp.dg.com (Greg Hunt) Newsgroups: comp.sys.amiga.games Subject: Re: F/A-18 Interceptor HEELLLPPPP!! Message-ID: <1990Oct10.144823.25784@dg-rtp.dg.com> Date: 10 Oct 90 14:48:23 GMT References: <4894@crash.cts.com> Sender: usenet@dg-rtp.dg.com (Usenet Administration) Reply-To: hunt@dg-rtp.rtp.dg.com Organization: Data General Corp., Research Triangle Park, NC Lines: 25 In article <4894@crash.cts.com>, steves@pnet01.cts.com (Stephen Scheck) writes: > > [question about how to qualify by previous poster removed for bevity] > > You might be landing in the wrong direction on the carrier. If you do, > the game won't register the landing. You should be heading 000 to land > correctly, I believe. > Steve > The runway on the carrier is on heading 350, so it's best to land on that heading as well. You launch on heading 000 from the catapult. As Stephen mentions, landing in the opposite direction doesn't qualify. I've always gone up, blasted the two migs (I normally start heading back to the carrier and in a few seconds the second mig pops up on the map), and then landed. I haven't tried just flying around and landing to see if that will qualify you as well. -- Greg Hunt Internet: hunt@dg-rtp.rtp.dg.com DG/UX Kernel Development UUCP: {world}!mcnc!rti!dg-rtp!hunt Data General Corporation Research Triangle Park, NC These opinions are mine, not DG's.