Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!wang!shyoon!tegra!nad From: nad@tegra.COM (Nancy Durgin) Newsgroups: comp.sys.amiga.games Subject: Re: Imperium Message-ID: <1558@joker.tegra.COM> Date: 9 Oct 90 14:32:10 GMT References: <3302.270d2a04@cc.helsinki.fi> <1990Oct8.101054.23911@gdr.bath.ac.uk> Reply-To: nad@joker.UUCP (Nancy Durgin) Organization: Tegra-Varityper, Inc. Billerica, MA Lines: 56 In article <1990Oct8.101054.23911@gdr.bath.ac.uk> pyppad@gdr.bath.ac.uk (P A Dale) writes: >In article <3302.270d2a04@cc.helsinki.fi> pkontkanen@cc.helsinki.fi writes: >> >> Has anyone played Imperium, the fantastic strategy game? >> Any interesting notices/tactics/hints? >> >Played the game ? Well .... I hit some big snags quickly and decided >to put it aside for a while until I could devote some time to it. >The problems I had were:- >i) didn't seem to be able to improve tonnage rating for ships > even when my average tech was 20+ >ii) data overflow and correlation. It is very difficult to relate > tax/embargo/production on a quick pass >iii) the big invasion at start + 20 years :-) (Running away looks good >:-) >iV) no NOSTRUM ! I don't seem to start with any and having colonised > 6+ stars I didn't find any! > >I would love to hear from anyone who has had a serious go at this game. >It does look excellent. Anyone played Supremacy and willing to review >it ? > I've played Imperium a bit, but my problem with it was that too many of the rules were left unstated. It is too difficult to figure out what effect your actions have had on the economics of things. As for Nostrum, I found a good supply at a planet very nearby (like the nearest to where you start). On the map, it is one of three possible solar systems that are near to you, but I don't remember the exact name. A couple of my other gripes with the game are: 1) There's no indication on the star map of how far away anything is. Give me a break. They have interstellar travel, but don't know distances? 2) All those nonsense names that are assigned to everything makes it real tough to distinguish. The first thing I do is start renaming star systems and planets. I name the star systems Alpha, Beta, Gamma, etc. and the planets Alpha-1, Alpha-2, Beta-1, Beta-2, etc. Anyway, I think this game has a lot of potential (a very nice user interface), but it's got just enough bugs in the game system that I'm not sure it is actually playable. Nancy -- ============================================================================== Nancy Durgin | (Usual disclaimers | Tegra-Varityper, Inc. tegra!nad@uunet.com | apply...) | Billerica, Massachusetts ==============================================================================